Icon ad.
More...
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override void | Show () |
| Show icon ad on the screen.
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override void | Hide () |
| Hide icon ad from the screen.
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override void | Resume () |
| Resume ad rotation.
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override void | Pause () |
| Pause ad rotation.
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override void | Destroy () |
| Destroy ad. More...
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override void | Layout (NendAdLayoutBuilder builder) |
| Layout by specified builder. More...
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abstract void | Show () |
| Show ad on the screen.
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abstract void | Hide () |
| Hide ad from the screen.
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abstract void | Resume () |
| Resume ad rotation.
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abstract void | Pause () |
| Pause ad rotation.
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abstract void | Destroy () |
| Destroy ad.
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abstract void | Layout (NendAdLayoutBuilder builder) |
| Layout by specified builder. More...
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EventHandler | AdLoaded |
| Occurs when ad loaded. More...
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EventHandler< NendAdErrorEventArgs > | AdFailedToReceive |
| Occurs when failed to receive ad. More...
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EventHandler | AdReceived |
| Occurs when ad received.
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EventHandler | AdClicked |
| Occurs when ad clicked.
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EventHandler | InformationClicked |
| Occurs when information button clicked.
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Icon ad.
- Warning
- Implemented only Android.
◆ Destroy()
override void NendUnityPlugin.AD.NendAdIcon.Destroy |
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virtual |
Destroy ad.
- Note
- It releases resources of native side, but GameObject with NendAdIcon script is not released. When GameObject is destroyed, this method automatically will be called.
Implements NendUnityPlugin.AD.NendAd.
◆ Layout()
◆ AdLoaded
EventHandler NendUnityPlugin.AD.NendAdIcon.AdLoaded |
Occurs when ad loaded.
- Warning
- It is not occurred when the platform is Android.
◆ AdFailedToReceive
The documentation for this class was generated from the following file:
- NendUnityPlugin/Assets/NendAd/Scripts/AD/NendAdIcon.cs